General inability to take breaks from constant sweat fest. Randomized asymmetrical weapon racks/vehicle drops. Extraordinarily stringent implementation of SBMM across all modes (yes Trueskill 2 has been used in the past but it’s been tweaked to fit 343’s matchmaking philosophy). Lack of debris and interact-able objects strewn around maps largely due to quick despawns. A progression system completely tethered to challenges that dictate the way you play. Multiplayer - Prioritizes competitive rather than fun first. Admittedly they’ve struck a chord with Chief’s/The Weapon’s characterization 4th new enemy faction introduced for this saga, and if the endless aren’t precursor its yet another that will fail to capture the horror of the flood. Constant use of holograms in cutscenes dampens dramatic effect of major plot points. Noir-influenced “picking up the pieces left behind” of a story that’s already happened, but not allowing us to play through those moments like Halo 3: ODST. Lack of impactful moments as so much happens off screen or is portrayed through holograms. Heavy dependence on telling rather than showing. Major story beats being told through audio logs rather than incorporated into the game. Story - You have 12 new voice messages from Asthmatic Monke. Inability to load marines in multiple vehicles for coop. Network coop failing to ship with campaign’s release. General lack of set pieces and fun vehicle segments. Copious forgettable boss fights which have never been Halo’s strong suit and continue to lack diversity with mechanics relying heavily on the premise of bullet sponges with larger health bars and overpowered insta-kill moves. Clunky compromise between linear/non-linear approach which lacks vision and continuity unlike ODST. Without grapple hook it would be a chore to navigate. Unprecedented lifeless and barren open world which meagerly rewards your time investment and exploration. While the gameplay loop is incredibly satisfying and Halo has its signature aesthetic back, lets examine why core features have failed to live up to this vision:Ĭampaign - Ambitious but often boring. A game whose open world would elicit the same awe inspiring forlorn wonder of Halo CE. In the lead up to Halo Infinite 343 was conductor of a hype train which assured fans an experience embodying the spirit of the original trilogy. In threads with a vague title and Rumor/Leak/Datamine flair detailed outline on acceptable titles.Lore may be freely discussed three months past release. New official lore and datamined/leaked game content are spoilers. LONG STREAM ⭐️"STONERS FROM DIFFERENT BO. ROAD TO DIAMONDS 6 ( PIERDO TODO ) - !Se. OpTic aPG // NEW CRIB IN 3 DAYS!!!!!!!!!. R/Halo Discord + LFG | Infinite Season 4 | 343 Plz | Game FAQs
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